Transform Tools
Transformation, warping, stabilization, and 2D/3D projection tools.
Tools in This Category
| Tool | Author | Description |
|---|---|---|
| Vector Math Tools | Mathieu Goulet-Aubin & Erwan Leroy | Comprehensive vector and matrix math toolset |
| VectorTracker | Jorrit Schulte | Track using vector information |
| AutoCropTool | Tony Lyons | Generate quick bounding box on elements |
| BBoxToFormat | Tony Lyons | Set bbox to format with overscan options |
| ImagePlane3D | Tony Lyons | 3D stabilize/matchmove using projection |
| Matrix4x4_Inverse | Tony Lyons | Produce inverse matrix from 3D transformations |
| Matrix4x4_Math | Tony Lyons | Basic matrix math between matrices |
| MirrorBorder | Tony Lyons | Tile and mirror frame borders |
| TransformCutOut | Tony Lyons | Cut and transform masked areas |
| iMorph | Adrian Pueyo | Mask-driven morph dissolve |
| RP_Reformat | Mark Joey Tang | Reformat Roto/RotoPaint vector data |
| InverseMatrix33 | Mark Joey Tang | Live inverse 3x3 matrix |
| InverseMatrix44 | Mark Joey Tang | Live inverse 4x4 matrix |
| CardToTrack | Alexey Kuchinski | Find 3D position and reconcile to 2D |
| CProject | Alexey Kuchinski | CornerPin matchmove/stabilize |
| TProject | Alexey Kuchinski | Transform single-point tracking |
| STiCKiT | Mads Hagbarth Damsbo | 2D warp match-moving |
| TransformMatrix | Andrea Geremia | Transform node with Matrix 4x4 |
| CornerPin2D_Matrix | Andrea Geremia | CornerPin with Matrix 4x4 |
| IIDistort | Erwan Leroy | Recursive IDistort |
| CameraShake | Ben McEwan | Advanced camera shake replacement |
| MorphDissolve | SPIN FX & Erwan Leroy | Automatic morph between plates |
| ITransform | Frank Rueter | Mask-based warper with transform controls |
| RotoCentroid | Alister Chowdhury | Find center of mass of rotoshapes |
| STMapInverse | Luca Mignardi | Inverse STMap to UV space |
| Transform_Mix | Franklin Toussaint | Mix or dissolve between transforms |
| PlanarProjection | Vit Sedlacek | Smart Reconcile3D for 2D coordinates |
| Reconcile3DFast | Derek Rein | Simplified fast Reconcile3D |