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P_NoiseAdvanced [NKPD]

Author: Riley Gray

p-noiseadvanced-1.jpg

P_Noise_Advanced is a tool that allows you to apply various 3D noises and fractals to a rendered position pass such as world position or rest position.

Noise Types

  • Euclidian
  • Voronoi
  • Manhattan
  • Chebyslev
  • Worley Each noise type has their own knobs and controls specific to each one.

Features

  • A 2D position knob can be used to sample a center point in real time
  • Adrian Pueyo's 'c44kernal' allows you to transform the noise however you wish in 3D space
  • The Blink written noise types (Euclidian, Voronoi, Manhattan, Chebyslev and Worley) are based on Matthew Shaw's 'Cell Noise' and adapted to work on a position pass
  • The other noise types are written in TCL using Nuke's expression node