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Noise3D [SPIN]

Author: SPIN FX / Erwan Leroy - http://erwanleroy.com/blog/

Generate Noise in 3D space based on Position passes. It includes pre-made Position passes for some 3D primitives, or can use a custom Position pass. Uses a 4D noise internally so that the 4th dimension can be used to add a 'boiling' effect.

Choose between fBm and Turbulence.

Mapping Options

  • Card (Flat)
  • Spherical
  • Cylindrical (Tile X)
  • Cylinder 4D (Tile X and Y)
  • Custom P Input The Custom P Input lets you input the shape of your choice. Using a pWorld pass as custom P will generate a 3D noise as seen from the same camera as used to render the Pworld. Ensure an Alpha channel is present for Custom P.

noise3d-1.jpg