AnimationCurve [AG]
Author: Andrea Geremia - http://www.andreageremia.it/tutorial.html

- http://www.nukepedia.com/gizmos/other/animation_curve
- http://www.andreageremia.it/tutorial_animation_nuke.html
Generate or modify animation curves.
All Functions
- Wave Generator
- New Range
- Smooth Curves
- Modify Curves
- Fade
- Reference Frame
- Percentage
- Average
1. Wave Generator
Generate a Wave with different options. Select the Type from the available options:
- Noise
- Random
- Sine
- Sine Blip
- Triangle
- Square
- Bounce
- Blip
- Saw Tooth
- Saw Parabolic
- Saw Parabolic Reverse
- Saw Exponential
2. New Range
Change the range of an Animation Curve. For example, if min and max values are -5 and 6, you can project all the curve in the new frame range -5 and 20.
Drag and Drop your curve in the knob Input and use the button to find out the min and max value, then insert your new values and check in the Curve Editor your new curve.
3. Smooth Curves
Smooth the curve with this tool. Insert your curve in the knob Input, select the Type (High or Low) and the power of the smooth.
4. Modify Curves
Modify curves with: Translate, Scale and Time Offset. With the checkbox you can activate or not the modifiers.
5. Fade
Create the fade/dissolve from start frame till end frame. Animate mix or another knob from 0-1 or 1-0.
Types:
- Linear
- Slow-in Slow-out
- Slow-in Linear-out
- Linear-in Slow-out
Based on David Ozols' tutorial
6. Reference Frame
Set a reference frame. This means your curve will be set to 0 in that frame. Basically it will be translated to 0 in the Reference Frame.
7. Percentage
Increase or Decrease the curve by a X percentage.
8. Average
A single value for the entire curve. It will return the average value for the curve.













