3D Tools
3D compositing, geometry, camera, and projection tools.
Tools in This Category
| Tool | Author | Description |
|---|---|---|
| aPCard | Adrian Pueyo | Place 3D cards using render passes |
| DummyCam | Adrian Pueyo | Camera that grabs projection values from upstream |
| mScatterGeo | Mark Joey Tang | Scatter geometry on vertices, faces, or density maps |
| Origami | Mark Joey Tang | Build and animate geo patches |
| RayDeepAO | Mark Joey Tang | Render Ambient Occlusion from geo to deep |
| SceneDepthCalculator | Mark Joey Tang | Calculate depth value from camera to object |
| SSMesh | Mark Joey Tang | Convert position/depth to screen space mesh |
| Unify3DCoordinate | Mark Joey Tang | Unify 3D transformations into single coordinate |
| UVEditor | Mark Joey Tang | UV tile and UDIM setup editor |
| Distance3D | Falko Paeper | Measure distance between 3D objects |
| DistanceBetween_CS | Christian Kauppert | Calculate 2D/3D distance between objects |
| Lightning3D | Erwan Leroy | 3D Lightning using Blinkscript |
| GeoToPoints | Mads Hagbarth Damsbo | Create point cloud from geo vertices |
| Noise3DTexture | Ben Sumner | 3D world position noise as texture |
| GodRaysProjector | Chris Fryer | 3D alternative to Godrays with GPU preview |