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CG

Tools for CG compositing, position passes, normals, and relighting.

Tools in this Category

Tool Author Description
UV_Mapper Tony Lyons Map textures on UV pass with multiple UDIMs
PNZ Suite Mark Joey Tang Convert between Position, Normal, and Depth
Pos Toolkit Mark Joey Tang Position-based tools for 2D compositing
Noise3D SPIN FX / Erwan Leroy 3D noise from position passes
Noise4D Mads Hagbarth Damsbo 4D simplex noise generator
Relight_Simple SPIN FX / Erwan Leroy Simplified relight node
Reproject3D SPIN FX / Erwan Leroy Camera projection using position pass
C44Kernal Adrian Pueyo 4x4 Matrix color multiplication
apDirLight Adrian Pueyo Directional light through normals
apFresnel Adrian Pueyo Fresnel pass from normals
CameraNormals Nikolai Wüstemann World to camera space normals
NormalsRotate Wes Heo Rotate normals for matte creation
EnvReflect_BB Bastian Brenot Fake environment reflections
Relight_BB Bastian Brenot 2D based relighting tool
N_Reflection Chetal Gazdar Fake reflection from normals
SimpleSSS Mads Hagbarth Damsbo Simple subsurface scattering
aPmatte Adrian Pueyo Position matte generator
P_Project Franklin Toussaint Camera projection with position
GlueP Lewis Saunders Glue image to position pass
P_Ramp Franklin Toussaint Ramp using position data
P_NoiseAdvanced Riley Gray Advanced 3D noise on position pass